Namespace three

wmapglext-three 已经内置three.js不需要单独加载

Index

Namespaces

Enumerations

Classes

CSS2DObject WebGLUtils WebGLMultipleRenderTargets KeyframeTrack PropertyBinding PropertyMixer BooleanKeyframeTrack ColorKeyframeTrack NumberKeyframeTrack QuaternionKeyframeTrack StringKeyframeTrack VectorKeyframeTrack AnimationAction AnimationClip AnimationMixer AnimationObjectGroup Audio AudioAnalyser AudioListener PositionalAudio ArrayCamera Camera CubeCamera OrthographicCamera PerspectiveCamera StereoCamera BufferAttribute Int8BufferAttribute Uint8BufferAttribute Uint8ClampedBufferAttribute Int16BufferAttribute Uint16BufferAttribute Int32BufferAttribute Uint32BufferAttribute Float16BufferAttribute Float32BufferAttribute BufferGeometry Clock EventDispatcher GLBufferAttribute InstancedBufferAttribute InstancedBufferGeometry InstancedInterleavedBuffer InterleavedBuffer InterleavedBufferAttribute Layers Object3D Raycaster RenderTarget Uniform UniformsGroup Curve CurvePath Path Shape ShapePath ArcCurve CatmullRomCurve3 CubicBezierCurve CubicBezierCurve3 EllipseCurve LineCurve LineCurve3 QuadraticBezierCurve QuadraticBezierCurve3 SplineCurve PMREMGenerator BoxGeometry CapsuleGeometry CircleGeometry ConeGeometry CylinderGeometry DodecahedronGeometry EdgesGeometry ExtrudeGeometry IcosahedronGeometry LatheGeometry OctahedronGeometry PlaneGeometry PolyhedronGeometry RingGeometry ShapeGeometry SphereGeometry TetrahedronGeometry TorusGeometry TorusKnotGeometry TubeGeometry WireframeGeometry ArrowHelper AxesHelper Box3Helper BoxHelper CameraHelper DirectionalLightHelper GridHelper HemisphereLightHelper PlaneHelper PointLightHelper PolarGridHelper SkeletonHelper SpotLightHelper AmbientLight DirectionalLight DirectionalLightShadow HemisphereLight Light LightProbe LightShadow PointLight PointLightShadow RectAreaLight SpotLight SpotLightShadow AnimationLoader AudioLoader BufferGeometryLoader CompressedTextureLoader CubeTextureLoader DataTextureLoader FileLoader ImageBitmapLoader ImageLoader Loader LoaderUtils LoadingManager MaterialLoader ObjectLoader TextureLoader LineBasicMaterial LineDashedMaterial Material MeshBasicMaterial MeshDepthMaterial MeshDistanceMaterial MeshLambertMaterial MeshMatcapMaterial MeshNormalMaterial MeshPhongMaterial MeshPhysicalMaterial MeshStandardMaterial MeshToonMaterial PointsMaterial RawShaderMaterial ShaderMaterial ShadowMaterial SpriteMaterial Box2 Box3 Color Cylindrical Euler Frustum Interpolant CubicInterpolant DiscreteInterpolant LinearInterpolant QuaternionLinearInterpolant Line3 Matrix3 Matrix4 Plane Quaternion Ray Sphere Spherical SphericalHarmonics3 Triangle Vector2 Vector3 Vector4 BatchedMesh Bone Group InstancedMesh Line LineLoop LineSegments LOD Mesh Points Skeleton SkinnedMesh Sprite WebGLBufferRenderer WebGLCapabilities WebGLClipping WebGLCubeUVMaps WebGLExtensions WebGLGeometries WebGLIndexedBufferRenderer WebGLInfo WebGLLights WebGLObjects WebGLProgram WebGLPrograms WebGLProperties WebGLRenderList WebGLRenderLists WebGLShadowMap WebGLColorBuffer WebGLDepthBuffer WebGLStencilBuffer WebGLState WebGLTextures WebGLUniforms WebGL3DRenderTarget WebGLArrayRenderTarget WebGLCubeRenderTarget WebGLRenderer WebGLRenderTarget XRJointSpace XRHandSpace XRTargetRaySpace XRGripSpace WebXRController WebXRManager Fog FogExp2 Scene CanvasTexture CompressedArrayTexture CompressedCubeTexture CompressedTexture CubeTexture Data3DTexture DataArrayTexture DataTexture DepthTexture FramebufferTexture Source Texture VideoTexture

Interfaces

Type Aliases

Variables

ColorManagement REVISION CullFaceNone CullFaceBack CullFaceFront CullFaceFrontBack BasicShadowMap PCFShadowMap PCFSoftShadowMap VSMShadowMap FrontSide BackSide DoubleSide NoBlending NormalBlending AdditiveBlending SubtractiveBlending MultiplyBlending CustomBlending AddEquation SubtractEquation ReverseSubtractEquation MinEquation MaxEquation ZeroFactor OneFactor SrcColorFactor OneMinusSrcColorFactor SrcAlphaFactor OneMinusSrcAlphaFactor DstAlphaFactor OneMinusDstAlphaFactor DstColorFactor OneMinusDstColorFactor SrcAlphaSaturateFactor ConstantColorFactor OneMinusConstantColorFactor ConstantAlphaFactor OneMinusConstantAlphaFactor NeverDepth AlwaysDepth LessDepth LessEqualDepth EqualDepth GreaterEqualDepth GreaterDepth NotEqualDepth MultiplyOperation MixOperation AddOperation NoToneMapping LinearToneMapping ReinhardToneMapping CineonToneMapping ACESFilmicToneMapping CustomToneMapping AgXToneMapping NeutralToneMapping AttachedBindMode DetachedBindMode UVMapping CubeReflectionMapping CubeRefractionMapping CubeUVReflectionMapping EquirectangularReflectionMapping EquirectangularRefractionMapping RepeatWrapping ClampToEdgeWrapping MirroredRepeatWrapping NearestFilter NearestMipmapNearestFilter NearestMipMapNearestFilter NearestMipmapLinearFilter NearestMipMapLinearFilter LinearFilter LinearMipmapNearestFilter LinearMipMapNearestFilter LinearMipmapLinearFilter LinearMipMapLinearFilter UnsignedByteType ByteType ShortType UnsignedShortType IntType UnsignedIntType FloatType HalfFloatType UnsignedShort4444Type UnsignedShort5551Type UnsignedInt248Type UnsignedInt5999Type AlphaFormat RGBFormat RGBAFormat LuminanceFormat LuminanceAlphaFormat DepthFormat DepthStencilFormat RedFormat RedIntegerFormat RGFormat RGIntegerFormat RGBAIntegerFormat RGB_S3TC_DXT1_Format RGBA_S3TC_DXT1_Format RGBA_S3TC_DXT3_Format RGBA_S3TC_DXT5_Format RGB_PVRTC_4BPPV1_Format RGB_PVRTC_2BPPV1_Format RGBA_PVRTC_4BPPV1_Format RGBA_PVRTC_2BPPV1_Format RGB_ETC1_Format RGB_ETC2_Format RGBA_ETC2_EAC_Format RGBA_ASTC_4x4_Format RGBA_ASTC_5x4_Format RGBA_ASTC_5x5_Format RGBA_ASTC_6x5_Format RGBA_ASTC_6x6_Format RGBA_ASTC_8x5_Format RGBA_ASTC_8x6_Format RGBA_ASTC_8x8_Format RGBA_ASTC_10x5_Format RGBA_ASTC_10x6_Format RGBA_ASTC_10x8_Format RGBA_ASTC_10x10_Format RGBA_ASTC_12x10_Format RGBA_ASTC_12x12_Format RGBA_BPTC_Format RGB_BPTC_SIGNED_Format RGB_BPTC_UNSIGNED_Format RED_RGTC1_Format SIGNED_RED_RGTC1_Format RED_GREEN_RGTC2_Format SIGNED_RED_GREEN_RGTC2_Format LoopOnce LoopRepeat LoopPingPong InterpolateDiscrete InterpolateLinear InterpolateSmooth ZeroCurvatureEnding ZeroSlopeEnding WrapAroundEnding NormalAnimationBlendMode AdditiveAnimationBlendMode TrianglesDrawMode TriangleStripDrawMode TriangleFanDrawMode BasicDepthPacking RGBADepthPacking TangentSpaceNormalMap ObjectSpaceNormalMap NoColorSpace SRGBColorSpace LinearSRGBColorSpace DisplayP3ColorSpace LinearDisplayP3ColorSpace LinearTransfer SRGBTransfer Rec709Primaries P3Primaries ZeroStencilOp KeepStencilOp ReplaceStencilOp IncrementStencilOp DecrementStencilOp IncrementWrapStencilOp DecrementWrapStencilOp InvertStencilOp NeverStencilFunc LessStencilFunc EqualStencilFunc LessEqualStencilFunc GreaterStencilFunc NotEqualStencilFunc GreaterEqualStencilFunc AlwaysStencilFunc NeverCompare LessCompare EqualCompare LessEqualCompare GreaterCompare NotEqualCompare GreaterEqualCompare AlwaysCompare StaticDrawUsage DynamicDrawUsage StreamDrawUsage StaticReadUsage DynamicReadUsage StreamReadUsage StaticCopyUsage DynamicCopyUsage StreamCopyUsage GLSL1 GLSL3 WebGLCoordinateSystem WebGPUCoordinateSystem DefaultLoadingManager ShaderChunk ShaderLib UniformsLib

Functions