The color parameter is passed to the THREE.Color | Color constructor to set the color property
Optional
density: numberExpects a Float
Readonly
isRead-only flag to check if a given object is of type FogExp2.
Optional name of the object
Fog color.
Defines how fast the fog will grow dense.
This class contains the parameters that define exponential squared fog, which gives a clear view near the camera and a faster than exponentially densening fog farther from the camera.
Example
See