Function WebGLUniformsGroups
- WebGLUniformsGroups(gl, info, capabilities, state): {
dispose: (() => void);
update: ((uniformsGroup: UniformsGroup, program: WebGLProgram) => void);
bind: ((uniformsGroup: UniformsGroup, program: WebGLProgram) => void);
} Returns {
dispose: (() => void);
update: ((uniformsGroup: UniformsGroup, program: WebGLProgram) => void);
bind: ((uniformsGroup: UniformsGroup, program: WebGLProgram) => void);
}
dispose: (() => void)
- (uniformsGroup, program): void
Returns void
- (uniformsGroup, program): void
Returns void