Constructors
constructor
- new Box3(min?, max?): Box3
Properties
Readonly
isBox3
isBox3: true
Methods
set
- set(min, max): this
Returns this
setFromArray
- setFromArray(array): this
Returns this
setFromBufferAttribute
- setFromBufferAttribute(bufferAttribute): this
Returns this
setFromPoints
- setFromPoints(points): this
Returns this
setFromCenterAndSize
- setFromCenterAndSize(center, size): this
Returns this
setFromObject
- setFromObject(object, precise?): this
Returns this
clone
- clone(): this
Returns this
copy
- copy(box): this
Returns this
makeEmpty
- makeEmpty(): this
Returns this
isEmpty
- isEmpty(): boolean
Returns boolean
expandByPoint
- expandByPoint(point): this
Returns this
expandByVector
- expandByVector(vector): this
Returns this
expandByScalar
- expandByScalar(scalar): this
Returns this
expandByObject
- expandByObject(object, precise?): this
Returns this
containsPoint
- containsPoint(point): boolean
Returns boolean
containsBox
- containsBox(box): boolean
Returns boolean
getParameter
- getParameter(point, target): Vector3
intersectsBox
- intersectsBox(box): boolean
Returns boolean
intersectsSphere
- intersectsSphere(sphere): boolean
Returns boolean
intersectsPlane
- intersectsPlane(plane): boolean
Returns boolean
intersectsTriangle
- intersectsTriangle(triangle): boolean
Returns boolean
distanceToPoint
- distanceToPoint(point): number
Returns number
getBoundingSphere
- getBoundingSphere(target): Sphere
intersect
- intersect(box): this
Returns this
union
- union(box): this
Returns this
applyMatrix4
- applyMatrix4(matrix): this
Returns this
translate
- translate(offset): this
Returns this
equals
- equals(box): boolean
Returns boolean
isIntersectionBox
- isIntersectionBox(b): any
Returns any
isIntersectionSphere
- isIntersectionSphere(s): any
Returns any
Default