OptionaldistancePoint of intersection, in world coordinates
OptionalindexOptionalfaceIntersected face
OptionalfaceIndex of the intersected face
The intersected object
OptionaluvOptionaluv1OptionalnormalOptionalinstanceThe index number of the instance where the ray intersects the THREE.InstancedMesh | InstancedMesh
OptionalpointOptionalbatch
Distance between the origin of the ray and the intersection