Optional
distancePoint of intersection, in world coordinates
Optional
indexOptional
faceIntersected face
Optional
faceIndex of the intersected face
The intersected object
Optional
uvOptional
uv1Optional
normalOptional
instanceThe index number of the instance where the ray intersects the THREE.InstancedMesh | InstancedMesh
Optional
pointOptional
batch
Distance between the origin of the ray and the intersection