Constructors
constructor
- new WorldScene(container, cameraOptions): WorldScene
Parameters
- container: any
- cameraOptions: any
Properties
Methods
init
- init(): Promise<void>
Returns Promise<void>
destroy
- destroy(): Promise<void>
Returns Promise<void>
preInit
- preInit(): Promise<void>
Returns Promise<void>
postInit
- postInit(): Promise<void>
Returns Promise<void>
preDestroy
- preDestroy(): Promise<void>
Returns Promise<void>
postDestroy
- postDestroy(): Promise<void>
Returns Promise<void>
startRender
- startRender(): void
Returns void
stopRender
- stopRender(): void
Returns void