Optional
animate?: booleanIf false
, no animation will occur.
Optional
duration?: numberThe animation's duration, measured in milliseconds.
Optional
easing?: ((_) => number)A function taking a time in the range 0..1 and returning a number where 0 is the initial state and 1 is the final state.
Optional
essential?: booleanIf true
, then the animation is considered essential and will not be affected by
prefers-reduced-motion
.
Optional
freezeDefault false. Needed in 3D maps to let the camera stay in a constant height based on sea-level. After the animation finished the zoom-level will be recalculated in respect of the distance from the camera to the center-coordinate-altitude.
Optional
offset?: PointLikeof the target center relative to real map container center at the end of animation.
Options common to map movement methods that involve animation, such as Map#panBy and Map#easeTo, controlling the duration and easing function of the animation. All properties are optional.